I just found and updated a minor bug in deletion callback routines.
EDIT: updated - fixed 16 bit stereo wav file format calculation bug...
I just found and updated a minor bug in deletion callback routines.
EDIT: updated - fixed 16 bit stereo wav file format calculation bug...
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
Bookmarks