Do you think that Florian would be willing to push MIPS forward on the Development Roadmap at this point? It's been on the development tree for ages and there is still that request to add ARM7/9 THUMB instructions aswell.

But then again, if the FPC team had a game dev advocate in it's ranks [size=9px](*ahem* Mr. Mantione *ahem*)[/size] they would be quite influential.

The two major benifits of course would be, first; attracting new game dev'ers into the Pascal 'fold', and second; cultivating new avenues of interest with this and similar communities already in existance.

But would Pascal coders using Vector Pascal together with FPC be able to get the same or 'close to' results as what we seem from professional quality games?