Anyone here old enough to remember the kinds of copy protection they had in the ole' DOS days, way before the standard 'cd key approach' as we know it today?

The most interesting one was Sierra's games. They would ask you 3 or so questions. And if you answered with the correct word or symbols it would allow you to play further.

There was 2 types that I can recall; 1 was where they'd give you the paragraph, line and word numbers and you had to type in that word. The other was a pinwheel (or a simple fold-open card) that they would ship with the game and you had to line up a number of symbols and click on the symbol that matched the pattern.

And this was back in the late-80s to mid-90s. Same thing, different medium. Of course computer users where far less patient with anything-computer back then anyhow. Boot an old 386 with DOS 5 up and you'll know what I mean.

I find it funny that even after 20 years big companies are still having anti-piracy debates like it's day one. :lol: