Ah, that's a good question, especially since the game is progresive, level by level. I think the reason is because you usually have 1 clear exit door, two doors may confuse people a bit (espesially for a kids game), and it's a bit hard to match up entrances and exits from each level, it may contrict map design a bit. And if we ever mix up levels, or add in/take away levels, it'd require a bit of messing around to match it all up again.Originally Posted by Traveler
(oh, and (in same games atleast) you don't always exit via a door in the wall )
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