Since I'm using no specific OS-features (except for some wgl-functions from OpenGL, but that's no problem) and the game uses OpenGL as well as OpenAL it should be possible to port it to Linux. But I'll wait and see if there is a demand for this, as last time I asked about porting NewtonPlayGround to Linux no one responed.Originally Posted by cragwolf
Rest assured, the demo will be in english and german. Most of those texts on the screenshot is just a placeholder or temporary, so translating it into different languags yet would be a waste of time.Originally Posted by WILL
As for Ascendancy : You got me uncovered Will I was a huge fan of Ascendancy and I even tried to recreated it with an older project (see this for more info on that), but somehow I'm not that science-fiction guy and creating a semi-realistic setting is much easier/more fun to me, so yes, there are influences from Ascendancy (and Master of Orion) in this project.Originally Posted by WILL
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