Quote Originally Posted by Chesso
Well the approach I was going for, I wouldn't actually be using the 3D model in the game, but exporting frames of animation as normal graphic files and then just sticking them together.

But i'm actually not sure if the same look as doing it the plain old way can be achieved using a 3D model .
what do you mean by "if the same look as doing it the plain old way can be achieved using a 3D model."?

Quote Originally Posted by Chesso
I wonder if you can construct such small 3D models lol.
I'm not sure you understand the concept. Your model can be of any size. Its the actual resolution in which you render the model that matters. (Well, that and the distance from the model to the camera, actuallly)