Quote Originally Posted by AthenaOfDelphi
For that reason, from a personal perspective, I'd like to see a ban on pre-written engines.
I think it would be hard to determine what to ban. For example if I use something "basic" like DirectX libraries, I would have advantage over people using OpenGL, since there are a lot of helper classes like D3DSprite and so. Also some platforms are harder to develop than others. The only way to be fair is to set the platform, compiler, IDE, tools, etc, and in such case people used to those settings will have the advantage, for example I have never done anything for Linux, if that was the platform I would have to spend weeks learning how to deal with it. It's difficult if not impossible to be fair in these competitions. :?