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Thread: Tile Joiner Released

  1. #11

    Tile Joiner Released

    Quote Originally Posted by Robert Kosek
    Jeremy, any way/plans to allow differently sized sprites joined into an image, padded to a power of 2 size? The exported frame information would be really handy, but so would the ability to join irregularly sized tiles -- though it might be harder to implement.
    It already does all of that. In fact, Lua is built in so that you can write custom exporters, sorters, and added functionality. Full source for Lazarus is supplied along with the download.

    The things that arn't supported (yet) are:
    Sizing all "tiles" to the same size
    Scaling output
    PNG, TIFF, TGA, or other input/output image types (currently only does BMP)
    Cropping of imported images
    Segmenting of imported images

  2. #12
    Legendary Member cairnswm's Avatar
    Join Date
    Nov 2002
    Location
    Randburg, South Africa
    Posts
    1,537

    Tile Joiner Released

    Just as some friendly rivalry on PGD I thought I'd release a competiting product to jdarlings Tile Joiner

    So have a look at Image Tiler and tell me what you think.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

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