I can 2 problems with pixel

1) when SystemMemory flag is set FPS down 100 to 18 :shock: (with out rain, when rain down to 16 fps)

2) This method are not persistent. In next frame i lost all pixel

if not set systemmemory not work, but all code execute and speed is fantastic, I put 320 pixel by milisecond and frames down 100 to 70. Pixel[] are 40 times more rapid than Pixels[]



I will test DrawAlpha.

Kotai.