This is not guarantied to work, cos you should validate some rules: only 32bit or 16bit display modes are supported, back buffer must be lockable.For example changing the D3DApp-Unit to works pretty well.
This is not guarantied to work, cos you should validate some rules: only 32bit or 16bit display modes are supported, back buffer must be lockable.For example changing the D3DApp-Unit to works pretty well.
There are only 10 types of people in this world; those who understand binary and those who don't.
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