If you guys want to know how much time you have left, all you have to do is login and look at what it says for the time.
If it's before midnight the day of the deadline then you still have time.
We still have an hour left! Which means that you can upload your entry if you haven't already done so.
Even if you don't have any or all goals complete, it's great to see an upload of your entry. So be sure to upload while you can.
Sure like hell, we did.
Well, Stage 3 is done, and now on to Stage 4!
Stage 4 (5 weeks): Complete Your Game Concept (Mar 25th - Apr 28th)
Goal 1: Explain clearly in your included Readme.txt how you have completed your gameplay concept and how all elements of the genres come together. -- 15 Points
Goal 2: Add a scoring system of some kind. Score does not have to be a number. -- 5 Points
Goal 3: Have a basic menu system that allows you to start a new game, check high scores (if Goal 2 was completed) and exit (only for PC platforms!) -- 10 Points
You guys have a bit longer [size=9px](5 weeks instead of just 3)[/size] to get your game concept fully realized. The rest of the time would be to improve it, polish it, stabilize it or whatever else you feel you have left to do. But as always, this is just a guide and only worth 1/6 of your total score in the end so do what you have to to complete your game for the final deadline.
This stage was done with the idea of less scrambling and more available time to fix up stuff that was lacking in the previous stages. From what I can tell many of the teams already have some of these complete. So if you did, it's a gimme.
Goal 1, before we get the questions... Was meant to be a gimme onto it's self. Just explain how your game comes together in concept and how the judges can see it as a multi-genre game.
Good luck in Stage 4 guys! Just remember not to fall behind even though you have 5 weeks. Take advantage of that time to make your entries shine. :thumbup:
Oh and for those that may feel like you 'botched' this stage or fell too far behind, don't let that get you down. Keep at it! Most game projects have their nightmare problems while in development, it just happens.
It's those teams that overcome the problems and work through it that succeed in the end.
[size=9px](Near quote from the man in charge of the Daxter game for PSP. aka Didier Malenfant from Ready at Dawn)[/size]
Ugh.., I just read through the uploaded entries and I was a bit disappointed by the number. 6 didn't make it, 1 new (Big yay there!)
Please don't give up! As has been said often already, even if you didn't make it, dont stop now! I bet the toughest part is already behind us. With both genres in, all you have to do now is complete the puzzle and polish, polish, polish,... right?
I was one of those who didn't make it. :cry:
Probably because I haven't worked on the game at all for the last 3 weeks. Well, allmost haven't worked on it. The reason is that exams is starting tomorrow and I've been busy studying. No time at all for making games
But I'm not out of the compo. 3 more weeks and the exams are finished. Then with a super effort from my side I should hopefully be able to make something playable.
Well, I should prabably get some sleep now, so I just want to finish of with a congratulations to you who managed to make a stage upload.
Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits
Sad to hear that pstudio... but as you already said, the competition is not over and no one is out until he wants to... so I am looking forward to play your entry one day!
<a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>
Just a quick note : I finished judging the entries for stage 3 about an hour ago.
I've also finished
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