Looks like a great start. The rocking back and forth motion either makes them look like crazy people or a bit odd in the grass.
Hi!
This is my mighty KI! The villagers are making children while not beeing attacked! lol![]()
Nope the animations need a workover. Also the player striking and walking is a bit strange.
I am just proud because everything works now, I need a lot of polishing now.![]()
Hey thats pretty cool. I like the intro, very polished looking. [size=9px](though could do without the FPS in the final 'trailer')[/size]
If it's not too blasphemous a suggestion, might I offer the idea of making more than 1 attack animation just for variety? Doesn't have to effect that actual area of damage or anything, just to mix up the visuals and make combat interesting.3 normal attacks might do it. And if you do have a random critical hit feature 2 or so additional animations might be good too.
I think at this point you'd be sending your undead army after me if it were a 2D game, but since it's 3D, I'm guessing it's only a matter of greating the movement with the same model, no?
Anyhow looks great so far guys, keep up the great work. :thumbup:
Hi!
Yes the monsters will also get an additional running sequenz.
The players walking needs a workover and of course more strikes etc, we planned 20 different animations for the player if my animation maker has enough time
Firle
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