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Thread: The Innominate

  1. #21

    The Innominate

    Looks like a great start. The rocking back and forth motion either makes them look like crazy people or a bit odd in the grass.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  2. #22

    The Innominate

    Hi!

    This is my mighty KI! The villagers are making children while not beeing attacked! lol

    Nope the animations need a workover. Also the player striking and walking is a bit strange.

    I am just proud because everything works now, I need a lot of polishing now.

  3. #23
    Co-Founder / PGD Elder WILL's Avatar
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    The Innominate

    Hey thats pretty cool. I like the intro, very polished looking. [size=9px](though could do without the FPS in the final 'trailer' )[/size]

    If it's not too blasphemous a suggestion, might I offer the idea of making more than 1 attack animation just for variety? Doesn't have to effect that actual area of damage or anything, just to mix up the visuals and make combat interesting. 3 normal attacks might do it. And if you do have a random critical hit feature 2 or so additional animations might be good too.

    I think at this point you'd be sending your undead army after me if it were a 2D game, but since it's 3D, I'm guessing it's only a matter of greating the movement with the same model, no?

    Anyhow looks great so far guys, keep up the great work. :thumbup:
    Jason McMillen
    Pascal Game Development
    Co-Founder





  4. #24

    The Innominate

    Hi!

    Yes the monsters will also get an additional running sequenz.

    The players walking needs a workover and of course more strikes etc, we planned 20 different animations for the player if my animation maker has enough time

    Firle

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