Ok, now that we're settled with this, another question came upon me, that I have completely forgoten(lack of sleep can do that):
Apparently I need the sprite to move from tile to tile, but not a continuos movement like this:
[pascal] sprite.x:= sprite.x + tilesize; [/pascal]
No, I need it to walk somehow like this:
Walk one tile and stop, walk one tile and stop.
I really hope you understand.

Best Regards, leniz