Check out this article on NeHe about how to do multisampling (without SDL):
http://nehe.gamedev.net/data/lessons....asp?lesson=46
Check out this article on NeHe about how to do multisampling (without SDL):
http://nehe.gamedev.net/data/lessons....asp?lesson=46
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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