Thanks alot for your help... brilliant :-)
It works like a charm :-)
Thanks alot for your help... brilliant :-)
It works like a charm :-)
Wake up from the dream and live your life to the full
No problem.
Caution:
Be aware that every XX milliseconds your game will be updated.
If the time that your procedure needs to do all your actions is larger then the timer interval, your procedure will not get executed fully.
In example:
The interval is 1ms.
The first 20 lines inside your procedure takes 1ms, the total (40 lines) will take 2ms.
Only the first 20 lines will get executed.
So be aware, that can be a horrible problem!
"What we cannot speak about we must pass over in silence."
also make sure you have deploed timebeginperiod(1) at the start of your code, otherwise it will not each anywhere near the desired interval on most OS's, esp not XP
Wow, it's testing, testing and even more testing :-) I've learned so much from you guys.
Keep up the good work
Wake up from the dream and live your life to the full
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