Actually, JumpStart can run in either OpenGL or DirectX modes using SDL. Optimizations are in place for both, but you still get better speed results with OpenGl for some reason.
Actually, JumpStart can run in either OpenGL or DirectX modes using SDL. Optimizations are in place for both, but you still get better speed results with OpenGl for some reason.
- Jeremy
http://www.eonclash.com/
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