Of course it's in Pascal. FreePascal fully supports OS X, you knowOriginally Posted by czar
I don't work under Mac OS X often. My MacBook has Linux (Debian) installed on the other partition, and in general I do most of the development on Linux. I'm usually switching to Mac OS X (and, with much less sympathy, Windows) only to test.
Mac OS X port of my game is done by using X11, so it's mostly just another (3rd) Unix port. But, heck, even OpenOffice works this way on Mac OS X, so I'm not terribly worried . It's not a "completely native" Mac OS X port (i.e. using a Carbon), if that's what you wanted to ask. Although a real Carbon port would be nice, it has low priority for now.
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