Hehe... so it will be sideviewed like uber fighter?
Looking forward to seeing the first photos of your session (like the last one )
Hehe... so it will be sideviewed like uber fighter?
Looking forward to seeing the first photos of your session (like the last one )
<a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>
19:19
*burp*
lol thnx
I have a walking animation and a moving player!
EDIT: in-game that is...
NecroSOFT - End of line -
20:04...
k, its time to feed...
Just make taco's...
I'm DOUBLE JOE TIE EF, and I prove this message: TACO's RULE!!
NecroSOFT - End of line -
21:17
Done with dinner...,
starting to program again....
NecroSOFT - End of line -
21:29
Development statistics
2.5 bottles of coke
1 glass of water
1 eskimoflip
3 bags of popcorn
3 trips to the men's room
58 pictures taken for animation
1 airstrike
1 head of lettace
1 cucumber
3 tomatos
8 tacos
500g of meat
Woo! Weed-whacker versus zombies!! :lol:
Go guys, go! I can't wait to try it out sometime tomorrow or Tuesday.
Sorry man, the wheat whacker is not an in game weapon... Only the base of the wheat whacker was used as the base of a heavy machine gun and it's actually a zombie that carries it
it's now 00:35... starting on music.
Whaa?! No way! Now I'm disappointed. I guess a HMG will do the trick though, if only I could wrench it out of the zombie's hands. (Stupid rigor mortis...)
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