Sure it CAN, but is there ANY build in Engine-funcionality for 3D like mesh rendering, shaders, landscape or anything else? Using pure OpenGL cannot be counted as a feature of an engine in my eyesOriginally Posted by Andreaz
That sounds good. Maybe in another project I will try something that depends a little more of speed, but for my current work it doesn't matter to me how fast it is But good to know that it should be!Originally Posted by Andreaz
ehm.... who would do that?Originally Posted by Andreaz
Just another question Andreaz,
can it be that Phoenix 1.0's Font Tool does not work with Font Studio 4.1? I get an error that its not a valid file format when I try to import a font created with 4.1.
I don't have 4.0 though and I did not find it on Nitrogens site.... Am I doing something wrong or will there be a fix or do I have to ask Nitrogen for version 4.0?
Greetings,
Dirk
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