I think its really cool that S2DL can be used for something like this
Afrikaans is a lot easier than english. Daniel and I chat to each other in a combination of Duth and Afrikaans which is quite fun
I think its really cool that S2DL can be used for something like this
Afrikaans is a lot easier than english. Daniel and I chat to each other in a combination of Duth and Afrikaans which is quite fun
William Cairns
My Games: http://www.cairnsgames.co.za (Currently very inactive)
MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)
Seems like Czech, Slovak and Polish - if we drink together we understand eachother perfectly However gramaticly Polish is more like RussianAfrikaans is a lot easier than english. Daniel and I chat to each other in a combination of Duth and Afrikaans which is quite fun
Looks impressive!
Didn't know you're dutch too :razz:
Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.
Indeed, you should add your location
I'm curious, did you receive any feedback from the audience for not using plain old powerpoint?
Im just wondering why i can get a max of 360 fps on my SDL apps you get more than 1k :shock: HOW?
From brazil (:
Pascal pownz!
It could be due to vsync
On my ADM 64x2 4400 with a X1650 graphics card I get around 1000FPS and the same application on my notebook runs at 55FPS.
CPU Power, Graphics card etc all make a difference on how many FPS you'll get.
William Cairns
My Games: http://www.cairnsgames.co.za (Currently very inactive)
MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)
Yes but here i get 1k fps from the presentation and a max of 350fps at a simple SDL app, i initialize it with HWACELL and HWSURFACE :?
get ~5 more or less fps when using double buff
From brazil (:
Pascal pownz!
The presentation uses my set of wrapper libraries called S2DL (Simple 2D Libraries) and not straight SDL. S2DL is a combination of SDL calls and OpenGL. Most of the drawing functions used are OpenGL calls and not SDL (In fact SDL is used for input and screen set up only).
William Cairns
My Games: http://www.cairnsgames.co.za (Currently very inactive)
MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)
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