nice =DOriginally Posted by Pyrogine
ps: keeping synchronization with the http stream is like HELL
nice =DOriginally Posted by Pyrogine
ps: keeping synchronization with the http stream is like HELL
From brazil (:
Pascal pownz!
cool man..
seems that i found one solution...
Knowledge is power.
and about the file license.txt?
i cant found it...
can be used for free on commercial projects?
Knowledge is power.
arthurprs
Thanks. Yea this is hard to do. I've not tried to do it yet, but I have some thoughts. Email me when you can.
lordzero
Thanks. Oh sorry about that... yea you can use it in free and commercial projects. If you improve/fix/change it be sure to send me a copy.
Jarrod Davis
Technical Director @ Piradyne Games
Thanks to arthurprs for converting the mpg123 units.
It inspired me to pick up my OpenAl project again and make an mp3 for it using your example.
I need to clean up some things so i hope to publish an example tomorow.
Under what license comes your header conversion? Public Domain or Like my openal unit (mpl/lgpl dual license)?
http://3das.noeska.com - create adventure games without programming
LGPL, soon it will be on mpg123 pageOriginally Posted by noeska
From brazil (:
Pascal pownz!
Here is the openal example for mpg123.
http://www.noeska.net/downloads/OpenALMp3Play.zip
http://www.noeska.net/downloads/openal.zip bugfixed openal unit.
I removed the original posting as i was unable to post the complete sourcecode listing here.
http://3das.noeska.com - create adventure games without programming
where are TMP3.updatebuffer ? :?
From brazil (:
Pascal pownz!
must be a maximum to the post length?
Look at the zip file 2 posts up. That should contain the complete listing.
http://3das.noeska.com - create adventure games without programming
I do have a license question with the unit sourcecode being under lgpl also. Does not this mean that the program using the unit also fall under lgpl? Or am i being paranoid then? With dynamic linking to an library under lgpl your program does not fall under lgpl. That is why choose to release the unit under a dual license. (may be overkill).
http://3das.noeska.com - create adventure games without programming
Bookmarks