Quote Originally Posted by lucky
Wow, looking good man. OpenGL? DX?

I have/am considering doing a mmorpg but hadn't put a huge amount of thought into the netcode.
Are you just going to rent out a huge amount of bandwidth?

I have had some thoughts of a possible p2p communication but some security issues arise.

Again, nice.

btw, I'd be down for testing. (could you define 'closed tester'?)

luck
Using DirectX. Interms of bandwidth I am not sure yet... We have done some testing and it's working out at 1Kb per second per client. What kind of security issues were you thinking about? IP availability issues?

By 'closed tester' I mean a sort of non public. not quite beta type test. We have a test team of around 25 who should be testing either this week or next.