Hello,
I need a function like MeshinMesh.
I want to know if two meshes collide. Perhaps first check the bounding boxes and the distance, and then checl the polygons or something.
I need it in 3D not 2D, I found a lot of stuff for 2D already.
Does anybody have already something like this? Or do I really have to use ODE or Newton, is this that complicated?
Thanks,
Firle
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