Use
http://babelfish.altavista.com/babelfish/tr
to translate this forum page
http://www.gamedev.ru/flame/forum/?id=78283&page=22
from Russian - and you'll find some interesting stuff (you can also download the sources and binaries there).
There's an ongoing benchmark with building a mandelbrot fractal image in 3000x4000 pixels.
On my machine the results are (miliseconds):
All versions are required to save their fractal as a bmp, to avoid mistakes.Code:Intel Dual Core -- AMD Sempron 2400, 1.6 GHz both. The test time in miliseconds. MSVC8 (single, sse) - 3100 -- crashed turbo delphi-double 7150 -- 8280 turbo delphi-single - 5400 -- 5157 fpc-double 12050 -- 8734 fpc-double-sse2 - - 4800 -- crashed fpc-single 4970 -- 4625 fpc-single-sse2 - - 4460 -- 4875
At least shows that
1) it's unwise to use the Double type in the game development.
2) Free Pascal 2.2.0 has the best code optimizer among all things Pascal
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