It could be that you've overrun a buffer somehow (e.g. too high values for FillChar, Move and the like), which would clobber nearby variables on the stack. It's hard to say without code -- could you post some please?
It could be that you've overrun a buffer somehow (e.g. too high values for FillChar, Move and the like), which would clobber nearby variables on the stack. It's hard to say without code -- could you post some please?
"All paid jobs absorb and degrade the mind."
<br />-- Aristotle
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