The problem is the gaps. I myself removed the texture and normal things to get a clear look at the problem e.g. the head that is rendered at the wrong place.
I recently learned that it has to do with something called pivot points.
The problem is the gaps. I myself removed the texture and normal things to get a clear look at the problem e.g. the head that is rendered at the wrong place.
I recently learned that it has to do with something called pivot points.
http://3das.noeska.com - create adventure games without programming
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