Sorry if I wasn't quite clear enough, but the game isn't a side scroller, but a 360 degree scrolling 2d top view, and with #1, the arena would rotate/translate around the user's ship, with the user's ship appearing to not move in the view port. Not sure if this affects what you wrote :-)Originally Posted by tpascal
With #2, the ship would rotate and move around the non-rotating arena (like Subspace Continuum I'm assuming - not played it yet), and the camera would be centered around the user's ship so the arena translates around the ship in the view port.
cheers,
Paul
Bookmarks