hi every body .
my name is Orwa . i worked on delphi from a long time ago ..
but i begin with 3D Game developing from few monthes ..
i use Open GL (( GLScene )) ..
in fact i see that i made a wonderfull progress in my game ,
it is a FPS game(first person shoter) , like project IGI for example .
it is now seems an integrated completly Game . every things actors enverument,buildings , shotting ,and i am now working in the cleverness of the game ..
but ................
I have a bug . in fact in << COLLISION DETECTION AND MANGERING>> .
for example when the actor is collision with a building . he must stop moving forward , and slightly moving to left or right for example ,, i do a simple code but it does not work correctly >>
i need to know how i kan prevent actor moving across the buildings and walls and boxes etc...
so Can any body help me pleas .. with a similer code or with an idea ..
thanks alot
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