Yes, I posted it to turbo when it became open source. I'll send it to delphigamer, hadn't heard of that site before.

Yes, I've been thinking about making movement depend on time instead of framerate (since you can scroll textures smoothly at any fraction of a pixel).

But do you really get 800 fps In that case you either the swapbuffer function isn't working correctly or that is your standard desktop refresh rate - in which case you must have a really fast video card!!!