That will probably be what i will have to use, unless i can make it look just like the original game (see screenshots)Originally Posted by User137
Ize: generating geometry along path isn't hard, the hard part is getting it facing the camera.
That will probably be what i will have to use, unless i can make it look just like the original game (see screenshots)Originally Posted by User137
Ize: generating geometry along path isn't hard, the hard part is getting it facing the camera.
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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