will, some of topics like this one could be put under some section as very useful resources or something similar
will, some of topics like this one could be put under some section as very useful resources or something similar
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
Yes indeed, it was really very useful for me, thanks
Or put it (code and sample) in the library?
Firle
http://rapidshare.com/files/61581654/astar.rar.html - here is modified code for FPC, maybe help to somebody
i'm looking for something to help my AI's avoid colliding, and find short paths to destination, would this be relavant, and where can i download it?
my game and engine is a birds-eye view camera, 2d movement controls.
-Colin
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This is the original file:
http://mathpudding.com/temp/astar1.rar
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
hi thanks, i will take a look at that as soon as i implement a physics engine. i'm kinda having problems implementing newton (everything coded looks correct, even in comparison with samples, but just does not work - does nothing, not even update any values)
Download the Ziron Assembler
Get free hosting for Ziron related fan-sites and Ziron projects, contact me in private message.
Try them again, I just downloaded them without a problem.
:: AthenaOfDelphi :: My Blog :: My Software ::
I wish to reupload astar1.rar since link has died again, what file storage do you recommend? i don't have a website currently.
EDIT: i just put it up onto github:
https://github.com/JernejL/astar
Last edited by JernejL; 21-05-2018 at 07:03 AM.
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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