Hi all,
I have yet another problem lol
In my editor i want to be able to highlight the selected face/group and i do this by checking if it is selected and then using glColor4f.
It works great but on some of the faces (the ones that i use multi-texturing on) dont change colour :?
I was woundering if theirs a way of changing the colour for multi-textures?
heres 2 screenshots ::
With Multitextured walls and floor: http://www.biocoders.org/brmWithMT.gif
Without Multitextured walls and floor: http://www.biocoders.org/brmWithoutMT.gif, This is the result i want but with Multitexturing on!
Thanx for any help
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