This is probably just a stupid mistake, but I can't get SDL_GetRGBA to work:
Whenever it gets to the SDL_GetRGBA call, the program just closes. If I comment out this line, everything's fine. Am I declaring my variables incorrectly?Code:var theimage : PSDL_Surface; pixel : Uint32; fmt : PSDL_PixelFormat; r, g, b, a : PUint8; [...] theimage := IMG_Load('test.png'); fmt := theimage^.format; pixel := SDL_GetPixel(theimage, y, x); SDL_GetRGBA(pixel, fmt, r, g, b, a);
Bookmarks