Hello
I'm trying compile the device samplem, but my turbo delphi show this error message:
phxDirect3D9_Win.pas
Undeclared identifier: 'TPHXVertexBuffer'
What's wrong?
Greetings
Hello
I'm trying compile the device samplem, but my turbo delphi show this error message:
phxDirect3D9_Win.pas
Undeclared identifier: 'TPHXVertexBuffer'
What's wrong?
Greetings
Knowledge is power.
Basically that the Direct3D implementation of the device isn't up to date for the moment, added some stencil buffer and render target support that isn't implemented in D3D yet.
Amnoxx
Oh, and this code appears to be an approximate replacement for return(random() & 0x01);
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http://www.pascalgamedevelopment.com/viewforum.php?f=71
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