Hi all,
I was a bit bored today so I decided to write a little raycasting engine. It only renders the walls and does collision detection. It can probebly be optimised a bit by using lookup tables. Mayby later I will add floor/ceiling rendering and sprites
Controls:
Arrow keys
Screen:
Download:
http://www.genesisdevice.net/downloads/raycasting.zip
Source like always is under LGPL.
Greetz
Luuk
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