Hi Brainer,
A while ago I was fiddling around with creating software OpenGL routines (for my gp2x handheld), and I DID get something basic working.
I could emulate exactly how OpenGL did its rendering with regards to transformations.
I have a unit you could look at which includes all my OpenGL transformations, etc. but it is 1307 lines long...
Is it ok if I post it here?
Perhaps it may help you with your matrix issues...
cheers,
Paul
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