Quote Originally Posted by azrael11
This is very interesting...

I hope you have a stable version soon with gui components and others.
It is stable but much work to be done. I did buttons and panels first to test the tree-structure and that is all working perfectly even in editor. Changing properties, moving, resizing, deleting objects and sub-objects and rendering is all finished. What remains is saving/loading from files, rest of the UI components, font and texture tools.

Do you plan to target in three platforms win,linux,macosx ?
I code this in Win32 but none of my units uses Windows, so it should not be dependant on platform.

Do you plan to make vcl for this engine like glscene... ?
No. I don't actually know all what GLScene can do, when i tried it last it tended to crash my Delphi and i got rid of it. But this is a Lazarus project now which is not going to be compatible with Delphi without additional coding. Things like TRawImage only exist in freepascal.