It is stable but much work to be done. I did buttons and panels first to test the tree-structure and that is all working perfectly even in editor. Changing properties, moving, resizing, deleting objects and sub-objects and rendering is all finished. What remains is saving/loading from files, rest of the UI components, font and texture tools.Originally Posted by azrael11
I code this in Win32 but none of my units uses Windows, so it should not be dependant on platform.Do you plan to target in three platforms win,linux,macosx ?
No. I don't actually know all what GLScene can do, when i tried it last it tended to crash my Delphi and i got rid of it. But this is a Lazarus project now which is not going to be compatible with Delphi without additional coding. Things like TRawImage only exist in freepascal.Do you plan to make vcl for this engine like glscene... ?
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