View Poll Results: What is the best possible time for you to start a game development competition?

Voters
24. You may not vote on this poll
  • January

    1 4.17%
  • February

    0 0%
  • March

    0 0%
  • April

    1 4.17%
  • May

    0 0%
  • June

    2 8.33%
  • July

    1 4.17%
  • August

    1 4.17%
  • September

    6 25.00%
  • October

    2 8.33%
  • November

    8 33.33%
  • December

    2 8.33%
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Thread: Development competitions; What time of year is best?

  1. #1
    Co-Founder / PGD Elder WILL's Avatar
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    Development competitions; What time of year is best?

    Hey everyone,

    I'm just curious what you all need for a start time for a new competition should we run another sometime in the near future. Please tell us as accurate as you can what the best start time for the next PGD Annual or any other competition would be for you.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #2

    Re: Development competitions; What time of year is best?

    I voted november, but I think just about there could be a good time. It's just the middle of a typical university semester(except for you crazy germans apparently ). That fits well since all the introductions might be over(drinking ) and the courses might be slowing down
    Peregrinus, expectavi pedes meos in cymbalis
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  3. #3

    Re: Development competitions; What time of year is best?

    I've voted for November aswell because I have to finish my IGF game in August, September and October. Also, I do have some other projects running during that time. December (X-mas holidays) would also be nice.
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  4. #4

    Re: Development competitions; What time of year is best?

    I voted for September because the university hasn't started there yet. The semester usually starts in mid-October here in Germany and that should be more than enough free time for me to create a playable entry.
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
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  5. #5

    Re: Development competitions; What time of year is best?

    I'm not gonna bother myself voting because no matter what the date will be a bad time for someone. Recently there was a talk about letting the competion last for a year. I think that's a much more important point to be concerned about than when to start the competition. If a PGD annual lasts about a year (without the competition theme requiring you to work for a full year) then everyone can work on it when they feel they have the time.
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

  6. #6

    Re: Development competitions; What time of year is best?

    Quote Originally Posted by pstudio
    I'm not gonna bother myself voting because no matter what the date will be a bad time for someone. Recently there was a talk about letting the competion last for a year. I think that's a much more important point to be concerned about than when to start the competition. If a PGD annual lasts about a year (without the competition theme requiring you to work for a full year) then everyone can work on it when they feel they have the time.
    Agreed.

  7. #7
    Legendary Member NecroDOME's Avatar
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    Re: Development competitions; What time of year is best?

    I voted September... but October/November would be better...
    NecroSOFT - End of line -

  8. #8

    Re: Development competitions; What time of year is best?

    Any month but August, I´m on vacations so no more working at my PC
    Live programming, eat programming, breath programming and die programming

  9. #9

    Re: Development competitions; What time of year is best?

    Quote Originally Posted by GordonShumway
    Quote Originally Posted by pstudio
    I'm not gonna bother myself voting because no matter what the date will be a bad time for someone. Recently there was a talk about letting the competion last for a year. I think that's a much more important point to be concerned about than when to start the competition. If a PGD annual lasts about a year (without the competition theme requiring you to work for a full year) then everyone can work on it when they feel they have the time.
    Agreed.
    Hmm. I've never participated in any PGD competition, but I can see the logic behind this. On the other hand, I suppose I can also see the logic behind a fairly limited duration. Supposing the competition only lasts a week/end, yes, not everyone will have that weekend free, but at least everyone who chooses to participate will more or less have the same amount of time (and thus be on par). A competition stretched across an entire year is going to be naturally biased towards those who can and do spend THE WHOLE YEAR working on and polishing their games (versus those who can only take a little time here and there).

    That said, what is the end goal of the PGD?

    If it's to test rapid development skills, the ability to work under pressure, design and prototype experimental systems etc... then a short duration is preferable.

    If it's "make the best game you can" duration shouldn't really be a factor. We all know that certain companies take yeeeeaaaaarrrrrssss to release their games, but that their games are generally quite good when they come out. Also, an ability to work fast doesn't necessarily equate to being a good game designer.

    Wow, long-winded rambling of a post.

    At any rate, if it means I get the opportunity to see MORE (pascal) developers and MORE (pascal) games, I'm all for a longer duration.

    //lol, a final question: I notice the options in the poll run from Jan-Dec. We've already passed June. If the 'winning month' falls under July-Dec, does that indicate July-Dec of this year, or next?
    *blink*

  10. #10
    Co-Founder / PGD Elder WILL's Avatar
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    Re: Development competitions; What time of year is best?

    I'm going to bump this post to see if more people can't give an estimated time that would be best for them and to also get more clarification on what you all think is really the best time.

    BTW: if you DON'T vote on the poll I'll only see that ie. November is the time to start and it may happen that way. I would like the most accurate answer to this poll/question as possible amoung all the members so that if the next committee starts up at a specific time, we get it right.


    As for the goal of the PGD Annual, it's always been to have the community show off it's talent and be rewarded for it in a way that shows what comes out off to other people in and outside of the community. It's an inspirational event of sorts. Always was, hopefully it will always be.
    Jason McMillen
    Pascal Game Development
    Co-Founder





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