I expected to do something wrong. So VBO is the thing I am looking for for speed improvement?
Thanks for the link but it is in C++ code again and that is confusing for me (pointer things and such). Isn't there a good pascal example? (I am looking for that for over a week already, so therefore I posted it here, since all those C++ example aint doing it for me).
And while we are at it? What would be better? VBO or PBO?
I want to do a lot with transparency.
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