So are you sayingh the game works the way it is? My feeling was that it just didn't seem to fit together very well.


1. Better collision detection - this would probably require a change to the core DelphiX sprite engine code.
2. Add different types of enemies like a barbarian king.
3. Let enemy hit the archers on their head when they reach them (would not have any impact on the game play though).
4. Add civilians that you may not shoot - possibly change the game end condition to include the civilians killed.
5. Fix arrow direction
6. Change live scoring system
7. Slow down shooting rate of the archers. So that a delay comes in when they have to reload - this means you cant just click everywhere and there is always someone ready to shoot but rather you'd have to actually target a specific enemy.