You can add your own, just simple dump the 32 bit PNG file into the proper partsbin folder (or create new ones, add ones to existing etc) and it will be picked up the next time the app is run. All the exiting parts are for 105x210 images, but it should support just about anything.
Right now it only uses PNG's with Alpha channel (32 bit PNG). I've been thinking through ways to allow color key's and group parts by character size, though this will have to wait till I get other features done as its low on my totem poll.
See above response on import, but for export, you can save to any image format that FPC/Lazarus supports. Basically it just does a draw to the surface and then saves it with the default image streamer for the extension.
- Jeremy
PS: Thanks for the link to OpenGameArt.org hadn't seen that one before
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