Cheers mate. I have found a OpenGL basic engine that uses ODE.
That is exactly the sort of thing I am looking for.
Two things;
1. the example includes a map file. I inderstand the basic layout and content, but not the vertices or faces values - see below;
52 vertices
-3.0 0.0 -3.0
17 faces
1 2 27 26 1 1 wall // starting wall
2. the example does not include collision detection. Know any good sources of info about collision detection?
Peter
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