Okay, sorry for spamming, but after I deleted the sdl.pp and sdl_image.pp that have been in the source directory of my game (so that fpc used the same files as provided by fpc itself), the SDL mode of my game works. :-D You can't imagine how happy I am now. Since July 2010 I'm trying this, and finally it worked.
But now I've got a different problem, which is concerning 1024x768 output on MacOS (800x600 window is working, but not 1024x76 -- but for this, I will open a new thread.
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