ThanksOriginally Posted by Kjow
The only function that use ASM-code is m_SinCos, but it must ignore ASM-code and use pure Pascal if CPU architecture is not x86 32-bit... But another problem in the latest version of ZenGL from svn is using object files from original libjpeg8b and zlib(for faster jpeg and png decoding).Originally Posted by Kjow
I think this OS's based on Linux will use OpenGL ES instead of OpenGL, so there is a lot of work must be done for ZenGL...(so it could be also used for maemo/meego)
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