Quote Originally Posted by noeska
could you add me as a user to the openmodpas sourceforge site.
No problem. One thing I forgot to mention though you need to go to sf and create a user for yourself then I can add you to the project. It's not a long process just takes a sec to do. :-)

Quote Originally Posted by noeska
Also i suggest we keep different players because it, s3m and mod might require some different playback techniques. So as glue i introduced an TModuleManager class.
I can't really see a need for seperate palyers only because that if you create the proper Format/Loader class you automatically can hadle any quirks about the seperate formats in one player. The player itself is really just a bunch of glue code because all of the work will be handled in the other renderer classes. All the player should have to control is messages and data to pass to the renderer. At least that is what I see. :-D I'll take a look at the code tonight.

Thanks for your thoughts. This is how the design process should work. Come up with a common solution and go with it. :-)

-Jeremy