Maybe some day...Originally Posted by gintasdx
So, here the "next step"(at left side you can see PowerVR debugger):
Render now works(even LightEngine 2D works ), but it slower than original OpenGL render with glBegin/glEnd, so I will try to optimize it in future.
Another problem which I got - seems Maemo don't have OpenGL ES 1.1(libGLES_CM.so), only libGLESv2.so is present... so, maybe I will think how to implement OpenGL ES 2.0, which wants shaders almost everywhere
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