Cheers for that, then I think I will have to stick with my XP virtual machine and use that with the svn version as per your site's instructions unlike a lot of other results on google (haha). Just to clear this up, what does run on NDS library wise? I would assume OpenGl at the least right? I doubt sdl is a go, so event handling will have to be re-written but if gl does not work, whats go for GFX?
Oh, and a lite has 4mb ram right?
cheers,
code_glitch
Edit:
hum... Just tried out from SVN and as per this pages' instructions: http://itaprogaming.free.fr/index.php?x=p&pag=54 and all works well but it gives an error 127 for the units and libndsfpc which means the units folder is empty... ppcarm seems to work though. Any thoughts? This is on my XP Virtual Machine. double cheers.
Edit2:
Perhaps you could take everything from a point wherre it all works and put it into one package? That might work better for people since trying to hunt down versions is a bit of a pain... It seems as though the current devkitpro is r32 for ARM.
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