Ok, i've been deterred to work on my little game library, i think the reason is i don't have a good way to create a OOP interface for the library. I'm especially stuck on how to handle the input class, i want to make sure that i keep it as open as i can, so i can change the backend while keeping the front end the same.
I was hoping i could get some code example of how other people do it, even if its in C++, also any articles on ways to create good design for a library? i think design is my biggest trouble, i keep making it too complex.
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