Thanks. Dragging works really well, but I honestly I couldn't tell before your post that you needed to drag.
iPhone 3GS and higher (also corresponding iPod devices) have a resolution of 960x640 pixels instead of 480x320 pixels. (Well, the way its handled internally is that the resolution is the same, Apple just introduced a scale parameter which is set to 2.0 on Retina devices and 1.0 on older devices. That way the application can be designed for both Retina and older devices and higher resolution textures can be loaded on Retina devices.)
Apps which don't support the higher resolution are just simply scaled and look a bit washed-out.
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